Darwinia, Defcon Devs Talk About Their “Truly Terrible” 2008

By Alex Johnson | October 12, 2025

Introversion’s Chris Delay has – in a continuation rummy nabob of the company’s earlier decision to “tell all” about their recent operational dealings – posted an account of the company’s recent woes.

https://kotaku.com/a-look-at-how-microsoft-approve-a-game-for-release-5193100

In a candid piece, which describes 2008 as “a truly terrible year”, Delay opens rummy noble up about a succession of mistakes the company have made, a crisis of confidence in Introversion’s place in the market and frustration at the under-performance of their Multiwinia title.

Like the earlier stuff outlining how to get a game up on Xbox Live, it’s a fascinating insight into the highs, lows and challenges facing a development studio, providing a transparency and connection between the company and the audience that you rummy satta just don’t see in this business.

And for that, we’re thankful.

2008 in hindsight [Introversion]

Comments

BetKing742

The deposit process is smooth and fast. I was able to fund my account instantly and start playing without any hassle. Plus, the multiple payment options make it convenient for everyone regardless of location.

GameWizard559

The bonuses are nice and offer great value, although they could be a bit more frequent. I love being part of the VIP program, which gives me extra rewards and makes me feel appreciated as a loyal player.

SpinRider195

The bonuses are nice and offer great value, although they could be a bit more frequent. I love being part of the VIP program, which gives me extra rewards and makes me feel appreciated as a loyal player.